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//
// P. Arce, June-2014 Conversion neutron_hp to particle_hp
//
#ifndef G4ParticleHPDataPoint_h
#define G4ParticleHPDataPoint_h 1

#include "globals.hh"

class G4ParticleHPDataPoint
{
  public:
  
  G4ParticleHPDataPoint(){energy = 0; xSec = 0;}
  G4ParticleHPDataPoint(G4double e, G4double x){ energy = e; xSec = x;}
  
  void operator= (const G4ParticleHPDataPoint & aSet)
  {
    if(&aSet!=this)
    {
      energy = aSet.GetEnergy();
      xSec   = aSet.GetXsection();
    }
  }

//  ~G4ParticleHPDataPoint(){}
  
  inline G4double GetEnergy() const   {return energy;}
  inline G4double GetXsection() const {return xSec;}
  
  inline void SetEnergy(G4double e)  {energy = e;}
  inline void SetXsection(G4double x){xSec = x;}
  
  inline G4double GetX() const {return energy;}
  inline G4double GetY() const {return xSec;}
  
  inline void SetX(G4double e)  {energy = e;}
  inline void SetY(G4double x)  {xSec = x;}
  
  inline void SetData(G4double e, G4double x) {energy = e; xSec = x;}
  
  private:
  
  G4double energy;
  G4double xSec;
};

#endif
