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// ********************************************************************
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#if defined (G4VIS_BUILD_OPENGLQT_DRIVER) || defined (G4VIS_USE_OPENGLQT)

#ifndef G4OPENGLQTMOVIEDIALOG_HH
#define G4OPENGLQTMOVIEDIALOG_HH

#include <qdialog.h>

class QPushButton;
class QLabel;
class QLineEdit;
class G4OpenGLQtViewer;

class QGroupBox;

/** The G4OpenGLQtMovieDialog class provide a Dialog displaying differents options
    for each file format
*/
class G4OpenGLQtMovieDialog : public QDialog
{
  Q_OBJECT

 public:
  /** Construct a G4OpenGLQtMovieDialog
      @param parent : parent widget
  */
  G4OpenGLQtMovieDialog(G4OpenGLQtViewer*,QWidget*);

  /** Destroys G4OpenGLQtMovieDialog */
  ~G4OpenGLQtMovieDialog();
  void setRecordingStatus(QString);
  void setRecordingInfos(QString);

private :
  QLineEdit* fEncoderPath;
  QLineEdit* fTempFolderPath;
  QLineEdit* fSaveFileName;
  G4OpenGLQtViewer *fParentViewer;
  QLabel *fEncoderStatus;
  QLabel *fTempFolderStatus;
  QLabel *fSaveFileStatus;
  QLabel *fRecordingStatus;
  QLabel *fRecordingInfos;
  QPushButton *fButtonStopFinishClose;
  QPushButton *fButtonSave;
  QPushButton *fButtonStartPause;

public Q_SLOTS :
  void stopFinishClose();
  void save();
  bool checkEncoderSwParameters();
  bool checkSaveFileNameParameters();
  bool checkTempFolderParameters();

private Q_SLOTS :
  void selectEncoderPathAction();
  void selectTempPathAction();
  void selectSaveFileNameAction();
  void resetRecording();
  void enabledApplyButton();
};

#endif

#endif
