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//
// Author: D. H. Wright
// Date:   18 June 2007
//

// Class Description:
// Final state production model for sigma+ inelastic scattering
// using the re-parameterized Gheisha model.
 
#ifndef G4RPGSigmaPlusInelastic_h
#define G4RPGSigmaPlusInelastic_h 1
 
#include <CLHEP/Units/SystemOfUnits.h>
#include "G4RPGInelastic.hh"
 
 class G4RPGSigmaPlusInelastic : public G4RPGInelastic
 {
 public:
    
    G4RPGSigmaPlusInelastic() : G4RPGInelastic("G4RPGSigmaPlusInelastic")
    {
      SetMinEnergy( 0.0 );
      SetMaxEnergy( 25.*CLHEP::GeV );
    }
    
    ~G4RPGSigmaPlusInelastic() { }
    
    G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack,
                                      G4Nucleus &targetNucleus );
    
 private:
    
    void Cascade(                          // derived from CASSM
      G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
      G4int &vecLen,
      const G4HadProjectile *originalIncident,
      G4ReactionProduct &currentParticle,
      G4ReactionProduct &targetParticle,
      G4bool &incidentHasChanged, 
      G4bool &targetHasChanged,
      G4bool &quasiElastic );
    
 };
 
#endif
 
