Atlas-C++
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Games this server hosts. More...
#include <Entity.h>
Public Member Functions | |
virtual GameData * | copy () const |
Copy this object. | |
virtual bool | instanceOf (int classNo) const |
Is this instance of some class? | |
virtual void | iterate (int ¤t_class, std::string &attr) const |
Iterate over the attributes of this instance. | |
virtual void | free () |
Free an instance of this class, returning it to the memory pool. | |
virtual GameData * | getDefaultObject () |
Get the reference object that contains the default values for attributes of instances of the same class as this object. |
Static Public Member Functions | |
static GameData * | alloc () |
Allocate a new instance of this class, using an existing instance if available. | |
static GameData * | getDefaultObjectInstance () |
Get the reference object that contains the default values for attributes of instances of this class. |
Protected Member Functions | |
GameData (GameData *defaults=NULL) | |
Construct a GameData class definition. | |
virtual | ~GameData () |
Default destructor. | |
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AdminEntityData (AdminEntityData *defaults=NULL) | |
Construct a AdminEntityData class definition. | |
virtual | ~AdminEntityData () |
Default destructor. | |
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RootEntityData (RootEntityData *defaults=NULL) | |
Construct a RootEntityData class definition. | |
virtual | ~RootEntityData () |
Default destructor. | |
virtual int | getAttrClass (const std::string &name) const |
Find the class which contains the attribute "name". | |
virtual int | getAttrFlag (const std::string &name) const |
Find the flag for the attribute "name". | |
void | sendLoc (Atlas::Bridge &) const |
Send the "loc" attribute to an Atlas::Bridge. | |
void | sendPos (Atlas::Bridge &) const |
Send the "pos" attribute to an Atlas::Bridge. | |
void | sendVelocity (Atlas::Bridge &) const |
Send the "velocity" attribute to an Atlas::Bridge. | |
void | sendContains (Atlas::Bridge &) const |
Send the "contains" attribute to an Atlas::Bridge. | |
void | sendStampContains (Atlas::Bridge &) const |
Send the "stamp_contains" attribute to an Atlas::Bridge. | |
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RootData (RootData *defaults=NULL) | |
Construct a RootData class definition. | |
virtual | ~RootData () |
Default destructor. | |
void | sendId (Atlas::Bridge &) const |
Send the "id" attribute to an Atlas::Bridge. | |
void | sendParents (Atlas::Bridge &) const |
Send the "parents" attribute to an Atlas::Bridge. | |
void | sendStamp (Atlas::Bridge &) const |
Send the "stamp" attribute to an Atlas::Bridge. | |
void | sendObjtype (Atlas::Bridge &) const |
Send the "objtype" attribute to an Atlas::Bridge. | |
void | sendName (Atlas::Bridge &) const |
Send the "name" attribute to an Atlas::Bridge. |
Additional Inherited Members | |
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std::string | attr_loc |
Reference object for coordinates (location). | |
std::vector< double > | attr_pos |
Position coordinates, usually world is 3D. | |
std::vector< double > | attr_velocity |
Velocity object is moving, usually world is 3D. | |
std::list< std::string > | attr_contains |
List of objects that use this object as reference system (usually same as what this object contains). | |
double | attr_stamp_contains |
Last time any object that uses this as reference recursively has been modified. |
Games this server hosts.
Later in hierarchy tree objtype changes to 'object' when actual game objects are made.
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static |
Allocate a new instance of this class, using an existing instance if available.
This is the key function for implementing the memory pool for the Atlas::Objects API.
Reimplemented from Atlas::Objects::Entity::AdminEntityData.
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virtual |
Free an instance of this class, returning it to the memory pool.
This function in combination with alloc() handle the memory pool.
Reimplemented from Atlas::Objects::Entity::AdminEntityData.
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virtual |
Get the reference object that contains the default values for attributes of instances of the same class as this object.
Reimplemented from Atlas::Objects::Entity::AdminEntityData.
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static |
Get the reference object that contains the default values for attributes of instances of this class.
Reimplemented from Atlas::Objects::Entity::AdminEntityData.
Copyright 2000-2004 the respective authors.
This document can be licensed under the terms of the GNU Free Documentation License or the GNU General Public License and may be freely distributed under the terms given by one of these licenses.