OpenVDB
2.0.0
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TBB body object that partitions a volume into 2D slices that can be processed in parallel and marks the exterior contour of disjoint voxel sets in each slice. More...
#include <MeshToVolume.h>
Public Types | |
typedef FloatTreeT::ValueType | FloatValueT |
typedef tree::ValueAccessor < FloatTreeT > | DistAccessorT |
typedef FloatTreeT::template ValueConverter< bool >::Type | BoolTreeT |
typedef tree::ValueAccessor < const BoolTreeT > | BoolAccessorT |
Public Member Functions | |
ContourTracer (FloatTreeT &, const BoolTreeT &, InterruptT *interrupter=NULL) | |
~ContourTracer () | |
void | run (bool threaded=true) |
ContourTracer (const ContourTracer< FloatTreeT, InterruptT > &rhs) | |
void | operator() (const tbb::blocked_range< int > &range) const |
TBB body object that partitions a volume into 2D slices that can be processed in parallel and marks the exterior contour of disjoint voxel sets in each slice.
typedef tree::ValueAccessor<const BoolTreeT> BoolAccessorT |
typedef FloatTreeT::template ValueConverter<bool>::Type BoolTreeT |
typedef tree::ValueAccessor<FloatTreeT> DistAccessorT |
typedef FloatTreeT::ValueType FloatValueT |
ContourTracer | ( | FloatTreeT & | distTree, |
const BoolTreeT & | intersectionTree, | ||
InterruptT * | interrupter = NULL |
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inline |
ContourTracer | ( | const ContourTracer< FloatTreeT, InterruptT > & | rhs | ) |
void operator() | ( | const tbb::blocked_range< int > & | range | ) | const |
void run | ( | bool | threaded = true | ) |