------------------------------------------------------------------------ r11190 | rubidium | 2007-09-30 19:33:40 +0000 (Sun, 30 Sep 2007) | 2 lines -Fix: make snowy roofs of (newgrf) houses also transparent. ------------------------------------------------------------------------ r11189 | rubidium | 2007-09-30 18:53:59 +0000 (Sun, 30 Sep 2007) | 2 lines -Fix: if the location check callback results in something invalid (i.e. not a callback result), the industry should be allowed to be build as that's how TTDP does it. ------------------------------------------------------------------------ r11188 | rubidium | 2007-09-30 17:38:42 +0000 (Sun, 30 Sep 2007) | 3 lines -Codechange: rewrite of the town action related code (remove some of the magic). -Feature: possibility to disable exclusive rights and giving money. Both by skidd13. ------------------------------------------------------------------------ r11187 | rubidium | 2007-09-30 15:37:24 +0000 (Sun, 30 Sep 2007) | 2 lines -Fix: what holds for houses in r11149 also holds for industries. ------------------------------------------------------------------------ r11186 | rubidium | 2007-09-30 14:29:45 +0000 (Sun, 30 Sep 2007) | 2 lines -Fix: only fill the accepted cargo fields once, not multiple times. ------------------------------------------------------------------------ r11185 | rubidium | 2007-09-28 21:24:25 +0000 (Fri, 28 Sep 2007) | 2 lines -Codechange: prepare some more code for the introduction of NewIndustries. Patch by Belugas. ------------------------------------------------------------------------ r11184 | rubidium | 2007-09-28 21:15:45 +0000 (Fri, 28 Sep 2007) | 2 lines -Codechange: cleanup the code related to backup orders. ------------------------------------------------------------------------ r11183 | rubidium | 2007-09-28 19:24:52 +0000 (Fri, 28 Sep 2007) | 2 lines -Fix [FS#1249]: airports do not need to care about overflying aircraf when removing them, because if they were not in the "flying" state it can't be removed anyway. ------------------------------------------------------------------------ r11182 | rubidium | 2007-09-28 19:17:33 +0000 (Fri, 28 Sep 2007) | 2 lines -Fix [FS#1261] (r11174): bounding boxes caused crashes when zoomed out. Patch by SmatZ. ------------------------------------------------------------------------ r11181 | glx | 2007-09-28 17:09:50 +0000 (Fri, 28 Sep 2007) | 1 line -Codechange: add support for newgrf callback 14A (Belugas) ------------------------------------------------------------------------ r11180 | rubidium | 2007-09-28 17:04:52 +0000 (Fri, 28 Sep 2007) | 2 lines -Fix (r11175): crash on load when you don't have any NewGRFs. More interesting is: who plays without them ;) ------------------------------------------------------------------------ r11179 | glx | 2007-09-28 16:05:40 +0000 (Fri, 28 Sep 2007) | 1 line -Fix [FS#1262] (r11175): compilation with MSVC was broken ------------------------------------------------------------------------ r11178 | glx | 2007-09-28 00:34:10 +0000 (Fri, 28 Sep 2007) | 1 line -Fix: don't check newgrf callback 22 in scenario editor ------------------------------------------------------------------------ r11177 | glx | 2007-09-27 21:47:38 +0000 (Thu, 27 Sep 2007) | 1 line -Codechange: add support for newgrf callbacks 14B and 14C ------------------------------------------------------------------------ r11176 | glx | 2007-09-27 21:39:13 +0000 (Thu, 27 Sep 2007) | 1 line -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C ------------------------------------------------------------------------ r11175 | rubidium | 2007-09-27 20:39:46 +0000 (Thu, 27 Sep 2007) | 2 lines -Codechange: sort the NewGRFs by name, making searching a specific NewGRF a lot easier. ------------------------------------------------------------------------ r11174 | rubidium | 2007-09-26 19:27:29 +0000 (Wed, 26 Sep 2007) | 3 lines -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch. Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct. ------------------------------------------------------------------------ r11173 | rubidium | 2007-09-26 17:33:32 +0000 (Wed, 26 Sep 2007) | 2 lines -Codechange: rename some callback enums so they are more uniform. ------------------------------------------------------------------------ r11172 | rubidium | 2007-09-26 16:12:43 +0000 (Wed, 26 Sep 2007) | 2 lines -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. ------------------------------------------------------------------------ r11171 | rubidium | 2007-09-26 14:32:06 +0000 (Wed, 26 Sep 2007) | 2 lines -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch. ------------------------------------------------------------------------ r11170 | rubidium | 2007-09-26 14:21:23 +0000 (Wed, 26 Sep 2007) | 2 lines -Fix (r11152): a variable's type was too small for the data that is going to put into it when NewIndustries are finally activated. For now it just removes a warning and doesn't really fix anything. ------------------------------------------------------------------------ r11169 | rubidium | 2007-09-26 14:17:26 +0000 (Wed, 26 Sep 2007) | 2 lines -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch. ------------------------------------------------------------------------ r11168 | rubidium | 2007-09-26 14:14:51 +0000 (Wed, 26 Sep 2007) | 2 lines -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch. ------------------------------------------------------------------------ r11167 | rubidium | 2007-09-26 14:05:09 +0000 (Wed, 26 Sep 2007) | 2 lines -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz. ------------------------------------------------------------------------ r11166 | glx | 2007-09-26 02:45:13 +0000 (Wed, 26 Sep 2007) | 1 line -Fix (r11165): forgot one project file ------------------------------------------------------------------------ r11165 | belugas | 2007-09-26 02:29:34 +0000 (Wed, 26 Sep 2007) | 1 line -Fix(r11164): an unwelcome change in MSVC projects/openttd_vs80.vcproj, plus a fix in source.list ------------------------------------------------------------------------ r11164 | belugas | 2007-09-26 02:20:58 +0000 (Wed, 26 Sep 2007) | 1 line -Fix(r11161): a rogue space roaming in the night... removed ------------------------------------------------------------------------ r11163 | belugas | 2007-09-26 02:15:00 +0000 (Wed, 26 Sep 2007) | 2 lines -Codechange: Verify that the IndustryTileOverrideManager skip the magic value of 0xFF when assigning a new tileID. This is really important, since the value is reserved for water checking. ------------------------------------------------------------------------ r11162 | belugas | 2007-09-26 02:11:30 +0000 (Wed, 26 Sep 2007) | 1 line -Fix: Acceptance is not a cargo, but rather a level of... acceptance :) So don't need to get cargo name out of it (glx) ------------------------------------------------------------------------ r11161 | belugas | 2007-09-26 01:27:51 +0000 (Wed, 26 Sep 2007) | 1 line -Fix: Allow to transform coordinates in negative ones when gfx of 0xFF allows it ------------------------------------------------------------------------ r11160 | belugas | 2007-09-26 01:24:12 +0000 (Wed, 26 Sep 2007) | 1 line -Fix: A gfx of 0xFF does not count when it's time to establish the size of the industry. ------------------------------------------------------------------------ r11159 | glx | 2007-09-25 14:15:38 +0000 (Tue, 25 Sep 2007) | 1 line -Fix (r11155): restore the ability to save in a non existing file ------------------------------------------------------------------------ r11158 | rubidium | 2007-09-24 20:56:33 +0000 (Mon, 24 Sep 2007) | 2 lines -Codechange: reduce the amount of Random calls needed when we do not have NewGRF industries that actually need the random bits. ------------------------------------------------------------------------ r11157 | rubidium | 2007-09-24 20:55:13 +0000 (Mon, 24 Sep 2007) | 2 lines -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless. ------------------------------------------------------------------------ r11156 | glx | 2007-09-24 19:55:50 +0000 (Mon, 24 Sep 2007) | 1 line -Fix r11155: fix one compiler makes the other warn ;) ------------------------------------------------------------------------ r11155 | rubidium | 2007-09-24 19:15:42 +0000 (Mon, 24 Sep 2007) | 2 lines -Fix [FS#1253]: work around a nasty MS CRT 8 SP1 bug making it virtually impossible to debug 32bpp games under MSVC (http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=257606). Patch by boekabart. ------------------------------------------------------------------------ r11154 | rubidium | 2007-09-24 19:11:26 +0000 (Mon, 24 Sep 2007) | 2 lines -Fix [FS#1239]: MIDI failing to play under Windows 95, 98 and ME. ------------------------------------------------------------------------