------------------------------------------------------------------------ r1137 | truelight | 2004-12-16 15:51:18 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Replaces all strncpy with ttd_strlcpy.. windows really does not like strncpy for some silly reason. ------------------------------------------------------------------------ r1136 | truelight | 2004-12-16 15:35:19 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: [Network] Revision check on windows-servers is working now ------------------------------------------------------------------------ r1135 | truelight | 2004-12-16 14:57:25 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: added map.c/h to vc6 project file (bociusz) ------------------------------------------------------------------------ r1131 | truelight | 2004-12-16 13:59:23 +0000 (Thu, 16 Dec 2004) | 9 lines -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off'). When enabled, empty companies (companies with no active clients) with no password are declared bankrupt after 1 year of emptyness. For empty companies with password, the password is removed after 3 years of emptyness. The delay of removing company/password can be configured via: - 'set autoclean_protected ' - 'set autoclean_unprotected ' ------------------------------------------------------------------------ r1130 | tron | 2004-12-16 12:30:13 +0000 (Thu, 16 Dec 2004) | 1 line Add helper functions to query map size ------------------------------------------------------------------------ r1129 | truelight | 2004-12-16 11:36:57 +0000 (Thu, 16 Dec 2004) | 4 lines -Add: [Network] Added 'reset_company '. If a company is empty (no clients logged on to it), a server can delete a company via this command in the console. ------------------------------------------------------------------------ r1128 | truelight | 2004-12-16 11:36:00 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: [Network] Going bankrupt of human-players was corrupted in networkgames ------------------------------------------------------------------------ r1127 | truelight | 2004-12-16 11:35:08 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Protect the network against an illegal PLAYER_CTRL (in which a modified client could, for example, delete a random active company) ------------------------------------------------------------------------ r1126 | truelight | 2004-12-16 11:12:59 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Pressing Disconnect on the GUI puts you back to the main-menu (so you no longer stay ingame (if you were)) ------------------------------------------------------------------------ r1125 | truelight | 2004-12-16 11:09:00 +0000 (Thu, 16 Dec 2004) | 2 lines -Fix: [Network] You can now safely join a company again ------------------------------------------------------------------------ r1124 | truelight | 2004-12-16 11:04:43 +0000 (Thu, 16 Dec 2004) | 3 lines -Fix: [Network] Also the server now has the option Give Money in ClientList (tnx to teeone for reporting) ------------------------------------------------------------------------ r1121 | darkvater | 2004-12-15 23:33:04 +0000 (Wed, 15 Dec 2004) | 2 lines -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San) -To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2. ------------------------------------------------------------------------ r1119 | miham | 2004-12-15 22:50:20 +0000 (Wed, 15 Dec 2004) | 1 line Fixed url in manpage ------------------------------------------------------------------------ r1118 | matthijs | 2004-12-15 22:46:53 +0000 (Wed, 15 Dec 2004) | 3 lines * Added a minimal manpage with references to where to get real info * Specified installation locations in the os/debian/rules script so it works now. ------------------------------------------------------------------------ r1117 | tron | 2004-12-15 22:18:54 +0000 (Wed, 15 Dec 2004) | 1 line Move map arrays and some related macros into their own files map.c and map.h ------------------------------------------------------------------------ r1116 | truelight | 2004-12-15 22:06:47 +0000 (Wed, 15 Dec 2004) | 3 lines -Add: [Console] With 'set server_advertise on/off' you can put server advertise on/off via console (requested by imachine) ------------------------------------------------------------------------ r1115 | tron | 2004-12-15 22:05:40 +0000 (Wed, 15 Dec 2004) | 1 line Put every source file on an extra line ------------------------------------------------------------------------ r1114 | miham | 2004-12-15 21:54:13 +0000 (Wed, 15 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1113 | truelight | 2004-12-15 21:54:07 +0000 (Wed, 15 Dec 2004) | 5 lines -Add: [Network] Added the GUI part for server advertising. When you go to Start Server, you can select by connection: 'Internet (advertise)'. When selected, the server will announce itself to the server-list at http://servers.openttd.org (when finished) ------------------------------------------------------------------------ r1112 | truelight | 2004-12-15 21:45:44 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: _decode_parameters was increased to [20], but not all temp-dparams were ------------------------------------------------------------------------ r1111 | darkvater | 2004-12-15 21:45:05 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: Some language file fixes. Added a space in 'company information' and fixed most not-same-format as english.txt problems. Some are remaining because they need translations. ------------------------------------------------------------------------ r1110 | darkvater | 2004-12-15 21:30:20 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: Empty console commands were executed and returned error message (sign_de for GeniusDex) ------------------------------------------------------------------------ r1109 | tron | 2004-12-15 21:25:33 +0000 (Wed, 15 Dec 2004) | 1 line Fix c&p bug: In vehicle lists a name was displayed for road vehicles even if they had none ------------------------------------------------------------------------ r1108 | truelight | 2004-12-15 21:13:52 +0000 (Wed, 15 Dec 2004) | 7 lines -Fix: [Network] Fixed problem around slow clients: They joined, they got the map, but it took some time before the new player was created. In this time a player could do stuff, causing a player-id-mismatch, and the player was kicked out. Now a player get's a nice GUI which says: registering.. When that is gone, the player is joined and can play safely. Tnx to Moriarty for bugging me with this bug ;) ------------------------------------------------------------------------ r1107 | truelight | 2004-12-15 20:24:26 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: [Network] A spectator can no longer buy/sell shares of companies ------------------------------------------------------------------------ r1106 | truelight | 2004-12-15 20:10:34 +0000 (Wed, 15 Dec 2004) | 3 lines -Add: [Network] Added master-server protocol and advertise to master-server option. No GUI yet, and disabled by default (it still is WIP) ------------------------------------------------------------------------ r1104 | darkvater | 2004-12-15 20:08:01 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug! -VS.NET now treats warnings as errors too in the release build. ------------------------------------------------------------------------ r1102 | truelight | 2004-12-15 17:40:12 +0000 (Wed, 15 Dec 2004) | 3 lines -Fix: [Console] 'set server_pw' was acting crazy when you typed more chars then it could take ------------------------------------------------------------------------ r1101 | truelight | 2004-12-15 17:31:18 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: [Console] Removed magic numbers ------------------------------------------------------------------------ r1100 | truelight | 2004-12-15 17:24:10 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: [Console] 'set company_pw' is now working again (Hackykid) ------------------------------------------------------------------------ r1098 | darkvater | 2004-12-15 16:51:55 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c) ------------------------------------------------------------------------ r1096 | truelight | 2004-12-15 15:19:51 +0000 (Wed, 15 Dec 2004) | 4 lines -Fix: [Network] PlayAs is now registered correctly -Codewise: [Network] Cleaned some code, removed some comment, changed some wrong comment ------------------------------------------------------------------------ r1095 | darkvater | 2004-12-15 11:42:05 +0000 (Wed, 15 Dec 2004) | 2 lines -Fix: scenario editor road-build-gui works again altough shortcuts are screwed. -Feature: Pressing enter on 'Abandon Game' returns to main menu (one less click \o/) ------------------------------------------------------------------------ r1094 | miham | 2004-12-15 10:56:33 +0000 (Wed, 15 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1093 | darkvater | 2004-12-15 00:31:08 +0000 (Wed, 15 Dec 2004) | 1 line -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. ------------------------------------------------------------------------ r1092 | dominik | 2004-12-14 21:56:01 +0000 (Tue, 14 Dec 2004) | 1 line Fix: Autorail can be accessed with the 'a' hotkey again ------------------------------------------------------------------------ r1091 | dominik | 2004-12-14 20:54:01 +0000 (Tue, 14 Dec 2004) | 1 line Fix: Finally station names use 100% the correct color in transparent mode ------------------------------------------------------------------------ r1090 | truelight | 2004-12-14 20:27:00 +0000 (Tue, 14 Dec 2004) | 6 lines -Fix: Made the _openttd_revision variable global, and with that hopefully killed the windows-revision problem. If WITH_REV is defined, for both Windows as *nix system _openttd_revision is filled with normal info, else _openttd_revision is set to 'norev000' -Fix: Small possible server-crash ------------------------------------------------------------------------ r1089 | miham | 2004-12-14 20:21:52 +0000 (Tue, 14 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1088 | dominik | 2004-12-14 19:47:35 +0000 (Tue, 14 Dec 2004) | 2 lines Strings cleanup. Renamed some strings to reflect their content. ------------------------------------------------------------------------ r1086 | truelight | 2004-12-14 18:17:24 +0000 (Tue, 14 Dec 2004) | 2 lines -Fix: [Network] [ 1084774 ] Fixed quick-share-sell bug ------------------------------------------------------------------------ r1085 | truelight | 2004-12-14 18:13:02 +0000 (Tue, 14 Dec 2004) | 3 lines -Fix: [Network] [ 1084834 ] If IF_IN_NETWORK flag was on, an error resulted in infinite money (or assert) ------------------------------------------------------------------------ r1084 | dominik | 2004-12-14 17:38:48 +0000 (Tue, 14 Dec 2004) | 2 lines Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open. ------------------------------------------------------------------------ r1083 | dominik | 2004-12-14 17:06:54 +0000 (Tue, 14 Dec 2004) | 2 lines Fix: the console "script" command saves all output to the textfile, not only printf stuff (sign_de) ------------------------------------------------------------------------ r1082 | dominik | 2004-12-14 16:53:38 +0000 (Tue, 14 Dec 2004) | 4 lines Feature: Chat toolbar - to chat with all players press Return (or Shift-T) and type in the message - Press Return again to send the message ------------------------------------------------------------------------ r1081 | miham | 2004-12-14 15:24:36 +0000 (Tue, 14 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1080 | tron | 2004-12-14 08:01:12 +0000 (Tue, 14 Dec 2004) | 2 lines Improve mini-map scrolling in a similar way as viewport scrolling (r1063): now the centre of the mini-map window is the region of interest instead some arbitrary coordinate. ------------------------------------------------------------------------ r1079 | darkvater | 2004-12-14 00:45:24 +0000 (Tue, 14 Dec 2004) | 1 line -Fix: you can once again quit the game in windows by pressing ALT+F4 or the 'exit' button in the main menu. ------------------------------------------------------------------------ r1078 | bjarni | 2004-12-13 22:19:37 +0000 (Mon, 13 Dec 2004) | 1 line md5.c vc6 + vs.net fix for release builds (sign_de) ------------------------------------------------------------------------ r1077 | dominik | 2004-12-13 22:13:02 +0000 (Mon, 13 Dec 2004) | 5 lines Implements scripts/autoexec.scr to get executed on game starting (sign_de) - %! allows to merge alias parameters - \% allows to use % in alias strings - "alias" command now overwrites the old alias list entry ------------------------------------------------------------------------ r1076 | dominik | 2004-12-13 22:10:12 +0000 (Mon, 13 Dec 2004) | 3 lines Feature: Patch setting to autosave the game on exit If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more. ------------------------------------------------------------------------ r1075 | miham | 2004-12-13 21:28:38 +0000 (Mon, 13 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1074 | dominik | 2004-12-13 21:23:28 +0000 (Mon, 13 Dec 2004) | 3 lines Fix: server_bind_ip was set to 255.255.255.255 by default The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg ------------------------------------------------------------------------ r1073 | dominik | 2004-12-13 20:45:55 +0000 (Mon, 13 Dec 2004) | 3 lines - condebugger extended a bit [shows the commandline] (sign_de) - fixed handling of aliases with parameters (sign_de) ------------------------------------------------------------------------ r1072 | dominik | 2004-12-13 20:12:45 +0000 (Mon, 13 Dec 2004) | 1 line Fixed a few warnings that made trouble in VS .NET 2003 ------------------------------------------------------------------------ r1069 | truelight | 2004-12-13 19:55:31 +0000 (Mon, 13 Dec 2004) | 3 lines -Add: [Network] Added UDP-packet for detail info about a server for upcoming server-listing ------------------------------------------------------------------------ r1068 | truelight | 2004-12-13 19:54:44 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Console] Let the client remember his own name-change ------------------------------------------------------------------------ r1067 | truelight | 2004-12-13 19:07:54 +0000 (Mon, 13 Dec 2004) | 3 lines -Add: [Console] Added comment for scripts (everything behind the # is ignored) (GeniusDex / sign_de) ------------------------------------------------------------------------ r1066 | truelight | 2004-12-13 18:53:59 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: Crash when saving game as spectator (tnx to GeniusDex for reporting) ------------------------------------------------------------------------ r1065 | truelight | 2004-12-13 18:51:08 +0000 (Mon, 13 Dec 2004) | 2 lines -Add: [Console] Alias support. Type 'list_aliases' to show them all (sign_de) ------------------------------------------------------------------------ r1064 | truelight | 2004-12-13 18:34:31 +0000 (Mon, 13 Dec 2004) | 2 lines -Fixed typo (tnx GeniusDex) ------------------------------------------------------------------------ r1063 | tron | 2004-12-13 18:33:47 +0000 (Mon, 13 Dec 2004) | 3 lines Improve scrolling limits a bit. You now can scroll further away from the map at the NW and NE edge. Hopefully this new code is also a bit more comprehensible than the old. (; ------------------------------------------------------------------------ r1062 | truelight | 2004-12-13 18:32:49 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Console] Compile warnigs in Get/SetPatchSettings ------------------------------------------------------------------------ r1061 | truelight | 2004-12-13 17:58:53 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Network] Compiling without ENABLE_NETWORK now works again correctly ------------------------------------------------------------------------ r1059 | truelight | 2004-12-13 17:47:21 +0000 (Mon, 13 Dec 2004) | 4 lines -Fix: [Console] Renamed 'set port' to 'set server_port' -Add: [Network] Add ip-bind ('set server_bind_ip ' in console or use scripts/pre_dedicated.scr) ------------------------------------------------------------------------ r1058 | truelight | 2004-12-13 17:07:32 +0000 (Mon, 13 Dec 2004) | 3 lines -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map (this annoyed me for some time now) ------------------------------------------------------------------------ r1057 | truelight | 2004-12-13 17:04:41 +0000 (Mon, 13 Dec 2004) | 4 lines -Add: [Network] 'set port ' changes the port of the server (after reboot) -Fix: [Network] Fixed warnings that came with last revision -Cleanup: [Network] Removed an unused var (_network_client_port) ------------------------------------------------------------------------ r1056 | truelight | 2004-12-13 16:51:10 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Network] Give the dedicated-server always a console in windows (sign_de) ------------------------------------------------------------------------ r1055 | truelight | 2004-12-13 16:16:28 +0000 (Mon, 13 Dec 2004) | 3 lines -Add: [Console] Special for dedicated servers: - You can change patch settings via 'set patch []' ------------------------------------------------------------------------ r1054 | truelight | 2004-12-13 16:15:21 +0000 (Mon, 13 Dec 2004) | 3 lines -Fix: [Network] Redid revision 1024, only a bit more nice this time (revision length is back to 10, and checking is now done correctly) ------------------------------------------------------------------------ r1053 | truelight | 2004-12-13 15:07:33 +0000 (Mon, 13 Dec 2004) | 8 lines -Change: [Console] Changed 'setservername', 'setpassword', 'protect' and 'name' in: - set server_pw "password" - set server_name "servername" - set company_pw "password" - set name "playername" (patch by sign_de) ------------------------------------------------------------------------ r1052 | truelight | 2004-12-13 14:57:58 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: [Network] You can't join a server when revision mismatches. ------------------------------------------------------------------------ r1051 | truelight | 2004-12-13 14:49:31 +0000 (Mon, 13 Dec 2004) | 3 lines -Fix: [Network] New Company button is disabled when there is no more space for a new company ------------------------------------------------------------------------ r1050 | truelight | 2004-12-13 14:43:41 +0000 (Mon, 13 Dec 2004) | 3 lines -Fix: [Network] Scripts are no longer under revision control -Add: [Network] Moved original scripts to be example scripts ------------------------------------------------------------------------ r1045 | truelight | 2004-12-13 11:17:59 +0000 (Mon, 13 Dec 2004) | 2 lines -Fix: OpenTTD compiles again under VC6 (sign_de) ------------------------------------------------------------------------ r1042 | truelight | 2004-12-13 09:01:24 +0000 (Mon, 13 Dec 2004) | 3 lines -Fix: [Network] Hopefully enabled revision-check for windows (somehow windows uses WITH_REV_HACK instead of WITH_REV :s) ------------------------------------------------------------------------ r1041 | tron | 2004-12-13 07:41:04 +0000 (Mon, 13 Dec 2004) | 2 lines Under certain circumstances obsolete fields are included in the size calculation of a chunk in a savegame which leads to failed loads. This wasn't triggered because the necessary conditions weren't met. ------------------------------------------------------------------------ r1040 | dominik | 2004-12-12 22:05:08 +0000 (Sun, 12 Dec 2004) | 1 line Fix: All character hotkeys are disabled now when a window for typing is open ------------------------------------------------------------------------ r1039 | bjarni | 2004-12-12 21:18:39 +0000 (Sun, 12 Dec 2004) | 1 line Makefile: now RELEASE flag can contain () too ------------------------------------------------------------------------ r1038 | dominik | 2004-12-12 20:36:24 +0000 (Sun, 12 Dec 2004) | 3 lines Feature: OpenTTD runs with the grf files of the DOS version Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up. ------------------------------------------------------------------------ r1037 | dominik | 2004-12-12 18:51:24 +0000 (Sun, 12 Dec 2004) | 3 lines Rearranged landscaping hotkeys a bit more. See this URL for the list of hotkeys: http://wiki.openttd.org/index.php/Hotkeys ------------------------------------------------------------------------ r1036 | miham | 2004-12-12 18:49:50 +0000 (Sun, 12 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1035 | dominik | 2004-12-12 18:20:05 +0000 (Sun, 12 Dec 2004) | 1 line Fix: Added a line that I accidentally deleted in r1033 ------------------------------------------------------------------------ r1034 | bjarni | 2004-12-12 18:10:35 +0000 (Sun, 12 Dec 2004) | 1 line Makefile: fixed issue where it would not compile if RELEASE string contained space. Did the same fix to OSXAPP, just in case it's changed to something containing space at a later date ------------------------------------------------------------------------ r1033 | dominik | 2004-12-12 18:06:48 +0000 (Sun, 12 Dec 2004) | 2 lines -Add: 'l' openes the landscaping toolbar globally ------------------------------------------------------------------------ r1032 | dominik | 2004-12-12 18:05:36 +0000 (Sun, 12 Dec 2004) | 1 line Fix: Pressing "-" crashed the game ------------------------------------------------------------------------ r1031 | truelight | 2004-12-12 17:47:50 +0000 (Sun, 12 Dec 2004) | 2 lines -Fix: [Network] The unique-id was not as unique as I though it was.. ------------------------------------------------------------------------ r1030 | dominik | 2004-12-12 17:42:04 +0000 (Sun, 12 Dec 2004) | 6 lines Some toolbar icons are arranged differently: - Landscaping buttons have to be accessed from the landscaping toolbar - Landscaping toolbar can be opened from all other toolbars - The order of buttons in the docks toolbar now matches the other toolbars - Landscaping toolbar has new keyboard shortcuts ------------------------------------------------------------------------ r1029 | truelight | 2004-12-12 17:32:32 +0000 (Sun, 12 Dec 2004) | 2 lines -Update: also added md5.h to vc6 / vc.net project files (bociusz) ------------------------------------------------------------------------ r1028 | truelight | 2004-12-12 17:22:02 +0000 (Sun, 12 Dec 2004) | 2 lines -Update: updated MSVC6 project file (bociusz) ------------------------------------------------------------------------ r1027 | tron | 2004-12-12 17:20:46 +0000 (Sun, 12 Dec 2004) | 1 line Add tooltips to the per-station vehicle list buttons ------------------------------------------------------------------------ r1026 | truelight | 2004-12-12 16:04:32 +0000 (Sun, 12 Dec 2004) | 3 lines -Add: [Network] Added unique id, so in network, each client has an unique id (generated via md5) ------------------------------------------------------------------------ r1025 | truelight | 2004-12-12 15:43:55 +0000 (Sun, 12 Dec 2004) | 4 lines -Fix: [Network] [ 1083687 ] Sending to depot caused desync because the new pathfinder uses a random, and the goto_depot uses the new pathfinder (if enabled) ------------------------------------------------------------------------ r1024 | truelight | 2004-12-12 14:28:08 +0000 (Sun, 12 Dec 2004) | 3 lines -Fix: [New Network] Revisions can now be longer then 10 chars, so I made it 20 chars long ------------------------------------------------------------------------ r1023 | truelight | 2004-12-12 14:00:25 +0000 (Sun, 12 Dec 2004) | 3 lines -Fix: [Network] [ 1083692 ] You can no longer buy out a company in MP because of the lag between commands (anyway, I hope) ------------------------------------------------------------------------ r1022 | truelight | 2004-12-12 13:46:10 +0000 (Sun, 12 Dec 2004) | 3 lines -Fix: [Network] [ 1083690 ] The password dialog made the network disconnect without cleaning up. ------------------------------------------------------------------------ r1021 | dominik | 2004-12-11 19:20:00 +0000 (Sat, 11 Dec 2004) | 1 line Updated Spec file for Linux RPM release builds ------------------------------------------------------------------------ r1018 | truelight | 2004-12-11 12:30:12 +0000 (Sat, 11 Dec 2004) | 3 lines -Fix: Buffer overflow in edit box, because we misuse maxlen for a flag.. someone should rewrite the editbox! ------------------------------------------------------------------------ r1017 | Celestar | 2004-12-11 12:12:51 +0000 (Sat, 11 Dec 2004) | 1 line Solved a Segfault if a station was built too close to the northern corner ------------------------------------------------------------------------ r1016 | tron | 2004-12-11 11:00:54 +0000 (Sat, 11 Dec 2004) | 3 lines Make the cargo sorter not consider the number of wagons of a particular cargo type but the sum of their capacity. Also add the number sorter to sort by vehicle number if the cargo capacity is equal. ------------------------------------------------------------------------ r1015 | tron | 2004-12-11 10:17:10 +0000 (Sat, 11 Dec 2004) | 3 lines MFM r789 Replaced the slightly misleading SERVICE_INTERVAL by a function VehicleNeedsService() ------------------------------------------------------------------------ r1013 | miham | 2004-12-11 09:51:55 +0000 (Sat, 11 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1012 | truelight | 2004-12-10 22:01:17 +0000 (Fri, 10 Dec 2004) | 2 lines -Fix: [Network] Endless loop if a server was offline (WizKid) ------------------------------------------------------------------------ r1011 | bjarni | 2004-12-10 20:22:24 +0000 (Fri, 10 Dec 2004) | 1 line Makefile, mac: added absolute path to hdiutil (default location) to fix the path issues when building nightly builds with a cronjob ------------------------------------------------------------------------ r1010 | bjarni | 2004-12-10 18:24:35 +0000 (Fri, 10 Dec 2004) | 2 lines Makefile: removed the outdated remove of ttd binary from make clean (should only be a check for openttd binary) Tron forgot to credit Celestar for last commit (rev 1009) ------------------------------------------------------------------------ r1009 | tron | 2004-12-10 18:16:08 +0000 (Fri, 10 Dec 2004) | 4 lines -Feature: per-station vehicle lists This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule. As side effect this gets rid of some global variables. ------------------------------------------------------------------------ r1007 | tron | 2004-12-10 15:12:48 +0000 (Fri, 10 Dec 2004) | 1 line Remove the last SET_DPARAM (: ------------------------------------------------------------------------ r1006 | miham | 2004-12-10 13:58:39 +0000 (Fri, 10 Dec 2004) | 1 line Daily langfile updates (automatic) ------------------------------------------------------------------------ r1005 | tron | 2004-12-10 13:10:17 +0000 (Fri, 10 Dec 2004) | 2 lines Don't treat orders in the normal load routine as old orders, this lead to corruption on load. ------------------------------------------------------------------------ r1004 | tron | 2004-12-10 13:02:47 +0000 (Fri, 10 Dec 2004) | 1 line Fix harmless typo (comma instead of semicolon) ------------------------------------------------------------------------ r1003 | bjarni | 2004-12-10 13:00:11 +0000 (Fri, 10 Dec 2004) | 1 line Mac: reintroduced the static libpng hack in makefile since it appears to be needed in the nightly builds ------------------------------------------------------------------------ r1002 | darkvater | 2004-12-09 23:49:23 +0000 (Thu, 09 Dec 2004) | 1 line -Fixed the placement of the OpenTTD logo a bit (thx Jango). ------------------------------------------------------------------------ r1001 | darkvater | 2004-12-09 23:20:32 +0000 (Thu, 09 Dec 2004) | 1 line -Changed the title name to OpenTTD. Don't know how this was missed all this time; but is fixed now. ------------------------------------------------------------------------ r1000 | bjarni | 2004-12-09 23:17:03 +0000 (Thu, 09 Dec 2004) | 1 line Makefile: added check for static build releases on mac. Most users can't use a dynamic build ------------------------------------------------------------------------ r999 | dominik | 2004-12-09 23:16:52 +0000 (Thu, 09 Dec 2004) | 1 line New icons for the network interface, newgrf gui and the tiny euro ------------------------------------------------------------------------ r998 | bjarni | 2004-12-09 21:46:56 +0000 (Thu, 09 Dec 2004) | 1 line now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--) ------------------------------------------------------------------------