Appendix A. Protocol Reference

Table of Contents
Messages from the core client to game client
Messages from game client to core client
Symbolic identifiers and their values

Messages from the core client to game client

Table of Contents
GAME_LAUNCH -- Initializes the game client
GAME_SERVER -- Tells the game where to connect to
GAME_SERVER_FD -- Informs the game client about its connection to the game server
GAME_PLAYER -- Assigns the player's seat on the table
GAME_SEAT -- Assigns one single seat on the table
GAME_SPECTATOR_SEAT -- Assigns one single spectator seat on the table
GAME_CHAT -- Message from a player on the table
GAME_STATS -- Statistics about a player
GAME_INFO -- Information about a seat