Functions | |
QDomElement | addNode (QDomElement &parent, const QString &member=QString::null) |
QDomElement | queryNode (const QDomElement &parent, const QString &member) |
bool | readXML (const QDomElement &, CP2D &) |
bool | writeXML (QDomElement, const CP2D &) |
bool | readXML (const QDomElement &, CP3D &) |
bool | writeXML (QDomElement, const CP3D &) |
bool | readXML (const QDomElement &, CP4D &) |
bool | writeXML (QDomElement, const CP4D &) |
bool | readXML (const QDomElement &, CV2D &) |
bool | writeXML (QDomElement, const CV2D &) |
bool | readXML (const QDomElement &, CV3D &) |
bool | writeXML (QDomElement, const CV3D &) |
bool | readXML (const QDomElement &, CV4D &) |
bool | writeXML (QDomElement, const CV4D &) |
bool | readXML (const QDomElement &, CQuat &) |
bool | writeXML (QDomElement, const CQuat &) |
bool | readXML (const QDomElement &, CBoundingBox3D &) |
bool | writeXML (QDomElement, const CBoundingBox3D &) |
bool | readXML (const QDomElement &, CMat4D &) |
bool | writeXML (QDomElement, const CMat4D &) |
bool | readXML (const QDomElement &, CCamera &) |
bool | writeXML (QDomElement, const CCamera &) |
bool | readXML (const QDomElement &, CCameraKeyPathPoint &) |
bool | writeXML (QDomElement, const CCameraKeyPathPoint &, bool fParams=true) |
bool | readXML (const QDomElement &, CCameraKeyPathAttributes &) |
bool | writeXML (QDomElement, const CCameraKeyPathAttributes &) |
template<class T> | |
bool | readXML (const QDomElement &domElem, CList< T > &list, QString tagName="CList") |
template<class T> | |
bool | writeXML (QDomElement domElem, const CList< T > &list, QString tagName="CList") |
QDomElement | addNode (QDomElement &parent, const QString &member) |
QDomElement | queryNode (const QDomElement &parent, const QString &member) |
bool | readXML (const QDomElement &domElem, CP2D &point) |
bool | writeXML (QDomElement domElem, const CP2D &point) |
bool | readXML (const QDomElement &domElem, CP3D &point) |
bool | writeXML (QDomElement domElem, const CP3D &point) |
bool | readXML (const QDomElement &domElem, CP4D &point) |
bool | writeXML (QDomElement domElem, const CP4D &point) |
bool | readXML (const QDomElement &domElem, CV2D &point) |
bool | writeXML (QDomElement domElem, const CV2D &point) |
bool | readXML (const QDomElement &domElem, CV3D &point) |
bool | writeXML (QDomElement domElem, const CV3D &point) |
bool | readXML (const QDomElement &domElem, CV4D &point) |
bool | writeXML (QDomElement domElem, const CV4D &point) |
bool | readXML (const QDomElement &domElem, CQuat &point) |
bool | writeXML (QDomElement domElem, const CQuat &point) |
bool | readXML (const QDomElement &domElem, CBoundingBox3D &bbox) |
bool | writeXML (QDomElement domElem, const CBoundingBox3D &bbox) |
bool | readXML (const QDomElement &domElem, CMat4D &mat) |
bool | writeXML (QDomElement domElem, const CMat4D &mat) |
bool | readXML (const QDomElement &domElem, CCamera &cam) |
bool | writeXML (QDomElement domElem, const CCamera &cam) |
bool | readXML (const QDomElement &domElem, CCameraKeyPathPoint &camPoint) |
bool | writeXML (QDomElement domElem, const CCameraKeyPathPoint &camPoint, bool fParams) |
bool | readXML (const QDomElement &domElem, CCameraKeyPathAttributes &atts) |
bool | writeXML (QDomElement domElem, const CCameraKeyPathAttributes &atts) |
QDomElement QGLViewerXML::addNode | ( | QDomElement & | parent, | |
const QString & | member | |||
) |
documentation stuff
QDomElement QGLViewerXML::queryNode | ( | const QDomElement & | parent, | |
const QString & | member | |||
) |
Queries the node with member attribute as specified out of the children of the parent node.
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CP2D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CP2D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CP3D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CP3D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CP4D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CP4D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CV2D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CV2D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CV3D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CV3D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CV4D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CV4D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CQuat & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CQuat & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CBoundingBox3D & | ||||
) |
Read a CBoundingBox3D from a QDomNode. The read BoundingBox and the corresponding QString are passed along.
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CBoundingBox3D & | ||||
) |
Write a CBoundingBox3D into a QDomNode. The write uses the CBoundingBox3D and the corresponding QString.
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CMat4D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CMat4D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CCamera & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CCamera & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CCameraKeyPathPoint & | ||||
) |
Read a CCameraKeyPathPoint from a QDomNode.
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CCameraKeyPathPoint & | , | |||
bool | fParams = true | |||
) |
Write a QCameraKeyPathPoint into a QDomNode. The attributes are only saved if fParams is true.
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CCameraKeyPathAttributes & | ||||
) |
Read CCameraKeyPathAttributes from a QDomNode. The read CCameraKeyPathAttributes and the corresponding QString are passed along.
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CCameraKeyPathAttributes & | ||||
) |
Write CCameraKeyPathAttributes into a QDomNode. The write uses the CCameraKeyPathAttributes and the corresponding QString.
bool QGLViewerXML::readXML | ( | const QDomElement & | domElem, | |
CList< T > & | list, | |||
QString | tagName = "CList" | |||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | domElem, | |
const CList< T > & | list, | |||
QString | tagName = "CList" | |||
) |
Serializes a CList. Object type needs to have a writeXML method with reference passing. Returns true on success, false on error.
QDomElement QGLViewerXML::addNode | ( | QDomElement & | parent, | |
const QString & | member | |||
) |
documentation stuff
QDomElement QGLViewerXML::queryNode | ( | const QDomElement & | parent, | |
const QString & | member | |||
) |
Queries the node with member attribute as specified out of the children of the parent node.
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CP2D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CP2D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CP3D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CP3D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CP4D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CP4D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CV2D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CV2D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CV3D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CV3D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CV4D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CV4D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CQuat & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CQuat & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CBoundingBox3D & | ||||
) |
Read a CBoundingBox3D from a QDomNode. The read BoundingBox and the corresponding QString are passed along.
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CBoundingBox3D & | ||||
) |
Write a CBoundingBox3D into a QDomNode. The write uses the CBoundingBox3D and the corresponding QString.
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CMat4D & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CMat4D & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CCamera & | ||||
) |
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CCamera & | ||||
) |
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CCameraKeyPathPoint & | ||||
) |
Read a CCameraKeyPathPoint from a QDomNode.
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CCameraKeyPathPoint & | , | |||
bool | fParams = true | |||
) |
Write a QCameraKeyPathPoint into a QDomNode. The attributes are only saved if fParams is true.
bool QGLViewerXML::readXML | ( | const QDomElement & | , | |
CCameraKeyPathAttributes & | ||||
) |
Read CCameraKeyPathAttributes from a QDomNode. The read CCameraKeyPathAttributes and the corresponding QString are passed along.
bool QGLViewerXML::writeXML | ( | QDomElement | , | |
const CCameraKeyPathAttributes & | ||||
) |
Write CCameraKeyPathAttributes into a QDomNode. The write uses the CCameraKeyPathAttributes and the corresponding QString.