org.sunflow.core.light
Class TriangleMeshLight
- PrimitiveList, RenderObject, Shader
public class TriangleMeshLight
getBakingPrimitives , getNumPrimitives , getPoint , getPoint , getPrimitiveBound , getWorldBounds , init , intersectPrimitive , intersectPrimitiveRobust , prepareShadingState , setSmallTriangles , update , writeObj |
TriangleMeshLight
public TriangleMeshLight()
update
public boolean update(ParameterList pl,
SunflowAPI api)
Update this object given a list of parameters. This method is guarenteed
to be called at least once on every object, but it should correctly
handle empty parameter lists. This means that the object should be in a
valid state from the time it is constructed. This method should also
return true or false depending on whether the update was succesfull or
not.
- update in interface RenderObject
- update in interface TriangleMesh
pl
- list of parameters to read fromapi
- reference to the current scene
true
if the update is succesfull,
false
otherwise