accelerated_render(Surface *surface, int quality, const RendDesc &renddesc, ProgressCallback *cb) const | synfig::Context | |
Context() | synfig::Context | [inline] |
Context(const CanvasBase::const_iterator &x) | synfig::Context | [inline] |
get_color(const Point &pos) const | synfig::Context | |
get_full_bounding_rect() const | synfig::Context | |
hit_check(const Point &point) const | synfig::Context | |
operator=(const CanvasBase::const_iterator &x) | synfig::Context | [inline] |
set_time(Time time) const | synfig::Context | |
set_time(Time time, const Vector &pos) const | synfig::Context |