Class IndexedGeometryArray

Direct Known Subclasses:
IndexedGeometryStripArray, IndexedLineArray, IndexedPointArray, IndexedQuadArray, IndexedTriangleArray

public abstract class IndexedGeometryArray extends GeometryArray
The IndexedGeometryArray object contains separate integer arrays that index into the arrays of positional coordinates, colors, normals, texture coordinates, and vertex attributes. These index arrays specify how vertices are connected to form geometry primitives. This class is extended to create the various indexed primitive types (e.g., lines, triangle strips, etc.).
  • Field Details

    • ALLOW_COORDINATE_INDEX_READ

      public static final int ALLOW_COORDINATE_INDEX_READ
      Specifies that this IndexedGeometryArray allows reading the array of coordinate indices.
      See Also:
    • ALLOW_COORDINATE_INDEX_WRITE

      public static final int ALLOW_COORDINATE_INDEX_WRITE
      Specifies that this IndexedGeometryArray allows writing the array of coordinate indices.
      See Also:
    • ALLOW_COLOR_INDEX_READ

      public static final int ALLOW_COLOR_INDEX_READ
      Specifies that this IndexedGeometryArray allows reading the array of color indices.
      See Also:
    • ALLOW_COLOR_INDEX_WRITE

      public static final int ALLOW_COLOR_INDEX_WRITE
      Specifies that this IndexedGeometryArray allows writing the array of color indices.
      See Also:
    • ALLOW_NORMAL_INDEX_READ

      public static final int ALLOW_NORMAL_INDEX_READ
      Specifies that this IndexedGeometryArray allows reading the array of normal indices.
      See Also:
    • ALLOW_NORMAL_INDEX_WRITE

      public static final int ALLOW_NORMAL_INDEX_WRITE
      Specifies that this IndexedGeometryArray allows writing the array of normal indices.
      See Also:
    • ALLOW_TEXCOORD_INDEX_READ

      public static final int ALLOW_TEXCOORD_INDEX_READ
      Specifies that this IndexedGeometryArray allows reading the array of texture coordinate indices.
      See Also:
    • ALLOW_TEXCOORD_INDEX_WRITE

      public static final int ALLOW_TEXCOORD_INDEX_WRITE
      Specifies that this IndexedGeometryArray allows writing the array of texture coordinate indices.
      See Also:
    • ALLOW_VERTEX_ATTR_INDEX_READ

      public static final int ALLOW_VERTEX_ATTR_INDEX_READ
      Specifies that this IndexedGeometryArray allows reading the array of vertex attribute indices.
      Since:
      Java 3D 1.4
      See Also:
    • ALLOW_VERTEX_ATTR_INDEX_WRITE

      public static final int ALLOW_VERTEX_ATTR_INDEX_WRITE
      Specifies that this IndexedGeometryArray allows writing the array of vertex attribute indices.
      Since:
      Java 3D 1.4
      See Also:
  • Constructor Details

    • IndexedGeometryArray

      public IndexedGeometryArray(int vertexCount, int vertexFormat, int indexCount)
      Constructs an empty IndexedGeometryArray object with the specified number of vertices, vertex format, and number of indices. Defaults are used for all other parameters. The default values are as follows:
        validIndexCount : indexCount
        initialIndexIndex : 0
        all index array values : 0
      Parameters:
      vertexCount - see GeometryArray(int,int) for a description of this parameter.
      vertexFormat - see GeometryArray(int,int) for a description of this parameter.
      indexCount - the number of indices in this object. This count is the maximum number of vertices that will be rendered.
      Throws:
      IllegalArgumentException - if indexCount < 0 ;
      See GeometryArray(int,int) for more exceptions that can be thrown
    • IndexedGeometryArray

      public IndexedGeometryArray(int vertexCount, int vertexFormat, int texCoordSetCount, int[] texCoordSetMap, int indexCount)
      Constructs an empty IndexedGeometryArray object with the specified number of vertices, vertex format, number of texture coordinate sets, texture coordinate mapping array, and number of indices. Defaults are used for all other parameters.
      Parameters:
      vertexCount - see GeometryArray(int,int,int,int[]) for a description of this parameter.
      vertexFormat - see GeometryArray(int,int,int,int[]) for a description of this parameter.
      texCoordSetCount - see GeometryArray(int,int,int,int[]) for a description of this parameter.
      texCoordSetMap - see GeometryArray(int,int,int,int[]) for a description of this parameter.
      indexCount - the number of indices in this object. This count is the maximum number of vertices that will be rendered.
      Throws:
      IllegalArgumentException - if indexCount < 0 ;
      See GeometryArray(int,int,int,int[]) for more exceptions that can be thrown
      Since:
      Java 3D 1.2
    • IndexedGeometryArray

      public IndexedGeometryArray(int vertexCount, int vertexFormat, int texCoordSetCount, int[] texCoordSetMap, int vertexAttrCount, int[] vertexAttrSizes, int indexCount)
      Constructs an empty IndexedGeometryArray object with the specified number of vertices, vertex format, number of texture coordinate sets, texture coordinate mapping array, vertex attribute count, vertex attribute sizes array, and number of indices.
      Parameters:
      vertexCount - see GeometryArray(int,int,int,int[],int,int[]) for a description of this parameter.
      vertexFormat - see GeometryArray(int,int,int,int[],int,int[]) for a description of this parameter.
      texCoordSetMap - see GeometryArray(int,int,int,int[],int,int[]) for a description of this parameter.
      vertexAttrCount - see GeometryArray(int,int,int,int[],int,int[]) for a description of this parameter.
      vertexAttrSizes - see GeometryArray(int,int,int,int[],int,int[]) for a description of this parameter.
      indexCount - the number of indices in this object. This count is the maximum number of vertices that will be rendered.
      Throws:
      IllegalArgumentException - if indexCount < 0 ;
      See GeometryArray(int,int,int,int[],int,int[]) for more exceptions that can be thrown
      Since:
      Java 3D 1.4
  • Method Details

    • getIndexCount

      public int getIndexCount()
      Gets number of indices for this IndexedGeometryArray.
      Returns:
      indexCount the number of indices
    • setValidIndexCount

      public void setValidIndexCount(int validIndexCount)
      Sets the valid index count for this IndexedGeometryArray object. This count specifies the number of indexed vertices actually used in rendering or other operations such as picking and collision. This attribute is initialized to indexCount.
      Parameters:
      validIndexCount - the new valid index count.
      Throws:
      CapabilityNotSetException - if the appropriate capability is not set and this object is part of a live or compiled scene graph
      IllegalArgumentException - if either of the following is true:
        validIndexCount invalid input: '<' 0, or
        initialIndexIndex + validIndexCount > indexCount
      ArrayIndexOutOfBoundsException - if any element in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] in the index array associated with any of the enabled vertex components (coord, color, normal, texcoord) is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the particular component's array.
      ArrayIndexOutOfBoundsException - if the data mode for this geometry array object is BY_REFERENCE_INDICES and coordIndices.length < (initialIndexIndex + validIndexCount).
      Since:
      Java 3D 1.3
    • getValidIndexCount

      public int getValidIndexCount()
      Gets the valid index count for this IndexedGeometryArray object. For geometry strip primitives (subclasses of IndexedGeometryStripArray), the valid index count is defined to be the sum of the stripIndexCounts array.
      Returns:
      the current valid index count
      Throws:
      CapabilityNotSetException - if the appropriate capability is not set and this object is part of a live or compiled scene graph
      Since:
      Java 3D 1.3
    • setInitialIndexIndex

      public void setInitialIndexIndex(int initialIndexIndex)
      Sets the initial index index for this IndexedGeometryArray object. This index specifies the first index within this indexed geometry array that is actually used in rendering or other operations such as picking and collision. This attribute is initialized to 0.
      Parameters:
      initialIndexIndex - the new initial index index.
      Throws:
      CapabilityNotSetException - if the appropriate capability is not set and this object is part of a live or compiled scene graph
      IllegalArgumentException - if either of the following is true:
        initialIndexIndex invalid input: '<' 0, or
        initialIndexIndex + validIndexCount > indexCount
      ArrayIndexOutOfBoundsException - if any element in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] in the index array associated with any of the enabled vertex components (coord, color, normal, texcoord) is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the particular component's array.
      ArrayIndexOutOfBoundsException - if the data mode for this geometry array object is BY_REFERENCE_INDICES and coordIndices.length < (initialIndexIndex + validIndexCount).
      Since:
      Java 3D 1.3
    • getInitialIndexIndex

      public int getInitialIndexIndex()
      Gets the initial index index for this IndexedGeometryArray object.
      Returns:
      the current initial index index
      Throws:
      CapabilityNotSetException - if the appropriate capability is not set and this object is part of a live or compiled scene graph
      Since:
      Java 3D 1.3
    • setInitialVertexIndex

      public void setInitialVertexIndex(int initialVertexIndex)
      This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array. The initialIndexIndex attribute can be used to set the starting index within the index arrays.
      Overrides:
      setInitialVertexIndex in class GeometryArray
      Parameters:
      initialVertexIndex - the new initial vertex index.
      Throws:
      UnsupportedOperationException - this method is not supported
      Since:
      Java 3D 1.3
    • setInitialCoordIndex

      public void setInitialCoordIndex(int initialCoordIndex)
      This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array.
      Overrides:
      setInitialCoordIndex in class GeometryArray
      Parameters:
      initialCoordIndex - the new initial coordinate index.
      Throws:
      UnsupportedOperationException - this method is not supported
      Since:
      Java 3D 1.3
    • setInitialColorIndex

      public void setInitialColorIndex(int initialColorIndex)
      This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array.
      Overrides:
      setInitialColorIndex in class GeometryArray
      Parameters:
      initialColorIndex - the new initial color index.
      Throws:
      UnsupportedOperationException - this method is not supported
      Since:
      Java 3D 1.3
    • setInitialNormalIndex

      public void setInitialNormalIndex(int initialNormalIndex)
      This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array.
      Overrides:
      setInitialNormalIndex in class GeometryArray
      Parameters:
      initialNormalIndex - the new initial normal index.
      Throws:
      UnsupportedOperationException - this method is not supported
      Since:
      Java 3D 1.3
    • setInitialTexCoordIndex

      public void setInitialTexCoordIndex(int texCoordSet, int initialTexCoordIndex)
      This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array.
      Overrides:
      setInitialTexCoordIndex in class GeometryArray
      Parameters:
      texCoordSet - texture coordinate set in this geometry array
      initialTexCoordIndex - the new initial texture coordinate index.
      Throws:
      UnsupportedOperationException - this method is not supported
      Since:
      Java 3D 1.3
    • setInitialVertexAttrIndex

      public void setInitialVertexAttrIndex(int vertexAttrNum, int initialVertexAttrIndex)
      This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array.
      Overrides:
      setInitialVertexAttrIndex in class GeometryArray
      Parameters:
      vertexAttrNum - vertex attribute number in this geometry array
      initialVertexAttrIndex - the new initial vertex attribute index.
      Throws:
      UnsupportedOperationException - this method is not supported
      Since:
      Java 3D 1.4
    • setValidVertexCount

      public void setValidVertexCount(int validVertexCount)
      This method is not supported for indexed geometry arrays. Indexed primitives use an array of indices to determine how to access the vertex array. The validIndexCount attribute can be used to set the number of valid indexed vertices rendered.
      Overrides:
      setValidVertexCount in class GeometryArray
      Parameters:
      validVertexCount - the new valid vertex count.
      Throws:
      UnsupportedOperationException - this method is not supported
      Since:
      Java 3D 1.3
    • setCoordinateIndex

      public void setCoordinateIndex(int index, int coordinateIndex)
      Sets the coordinate index associated with the vertex at the specified index for this object.
      Parameters:
      index - the vertex index
      coordinateIndex - the new coordinate index
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
      ArrayIndexOutOfBoundsException - if index is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] and the specified coordinateIndex is out of range. The coordinateIndex is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the coordinate array.
      IllegalStateException - if the data mode for this geometry array object is BY_REFERENCE_INDICES.
    • setCoordinateIndices

      public void setCoordinateIndices(int index, int[] coordinateIndices)
      Sets the coordinate indices associated with the vertices starting at the specified index for this object.
      Parameters:
      index - the vertex index
      coordinateIndices - an array of coordinate indices
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
      ArrayIndexOutOfBoundsException - if any element of the coordinateIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the coordinate array.
      IllegalStateException - if the data mode for this geometry array object is BY_REFERENCE_INDICES.
    • setCoordIndicesRef

      public void setCoordIndicesRef(int[] coordIndices)
      Sets the coordinate indices array reference to the specified array. If the coordinate indices array reference is null, the entire geometry array object is treated as if it were null--any Shape3D or Morph node that uses this geometry array will not be drawn.
      Parameters:
      coordIndices - an array of indices to which a reference will be set.
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      IllegalStateException - if the data mode for this geometry array object is not BY_REFERENCE_INDICES.
      ArrayIndexOutOfBoundsException - if any element of the coordIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the coordinate array.
      ArrayIndexOutOfBoundsException - if coordIndices.length < (initialIndexIndex + validIndexCount).
      Since:
      Java 3D 1.5
    • setColorIndex

      public void setColorIndex(int index, int colorIndex)
      Sets the color index associated with the vertex at the specified index for this object.
      Parameters:
      index - the vertex index
      colorIndex - the new color index
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
      ArrayIndexOutOfBoundsException - if index is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] and the specified colorIndex is out of range. The colorIndex is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the color array.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
    • setColorIndices

      public void setColorIndices(int index, int[] colorIndices)
      Sets the color indices associated with the vertices starting at the specified index for this object.
      Parameters:
      index - the vertex index
      colorIndices - an array of color indices
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
      ArrayIndexOutOfBoundsException - if any element of the colorIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the color array.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
    • setNormalIndex

      public void setNormalIndex(int index, int normalIndex)
      Sets the normal index associated with the vertex at the specified index for this object.
      Parameters:
      index - the vertex index
      normalIndex - the new normal index
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
      ArrayIndexOutOfBoundsException - if index is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] and the specified normalIndex is out of range. The normalIndex is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the normal array.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
    • setNormalIndices

      public void setNormalIndices(int index, int[] normalIndices)
      Sets the normal indices associated with the vertices starting at the specified index for this object.
      Parameters:
      index - the vertex index
      normalIndices - an array of normal indices
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if index is less than 0 or is greater than or equal to indexCount
      ArrayIndexOutOfBoundsException - if any element of the normalIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the normal array.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
    • setTextureCoordinateIndex

      public void setTextureCoordinateIndex(int index, int texCoordIndex)
      Deprecated.
      As of Java 3D version 1.2, replaced by setTextureCoordinateIndex(int texCoordSet, ...)
    • setTextureCoordinateIndex

      public void setTextureCoordinateIndex(int texCoordSet, int index, int texCoordIndex)
      Sets the texture coordinate index associated with the vertex at the specified index in the specified texture coordinate set for this object.
      Parameters:
      texCoordSet - texture coordinate set in this geometry array
      index - the vertex index
      texCoordIndex - the new texture coordinate index
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if neither of the TEXTURE_COORDINATE bits are set in the vertexFormat or if the index or texCoordSet is out of range.
      ArrayIndexOutOfBoundsException - if index is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] and the specified texCoordIndex is out of range. The texCoordIndex is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the texture coordinate array.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      Since:
      Java 3D 1.2
    • setTextureCoordinateIndices

      public void setTextureCoordinateIndices(int index, int[] texCoordIndices)
      Deprecated.
      As of Java 3D version 1.2, replaced by setTextureCoordinateIndices(int texCoordSet, ...)
    • setTextureCoordinateIndices

      public void setTextureCoordinateIndices(int texCoordSet, int index, int[] texCoordIndices)
      Sets the texture coordinate indices associated with the vertices starting at the specified index in the specified texture coordinate set for this object.
      Parameters:
      texCoordSet - texture coordinate set in this geometry array
      index - the vertex index
      texCoordIndices - an array of texture coordinate indices
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if neither of the TEXTURE_COORDINATE bits are set in the vertexFormat or if the index or texCoordSet is out of range.
      ArrayIndexOutOfBoundsException - if any element of the texCoordIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the texture coordinate array.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      Since:
      Java 3D 1.2
    • setVertexAttrIndex

      public void setVertexAttrIndex(int vertexAttrNum, int index, int vertexAttrIndex)
      Sets the vertex attribute index associated with the vertex at the specified index for the specified vertex attribute number for this object.
      Parameters:
      vertexAttrNum - vertex attribute number in this geometry array
      index - the vertex index
      vertexAttrIndex - the new vertex attribute index
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if the index or vertexAttrNum is out of range.
      ArrayIndexOutOfBoundsException - if index is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] and the specified vertexAttrIndex is out of range. The vertexAttrIndex is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the vertex attribute array.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      Since:
      Java 3D 1.4
    • setVertexAttrIndices

      public void setVertexAttrIndices(int vertexAttrNum, int index, int[] vertexAttrIndices)
      Sets the vertex attribute indices associated with the vertices starting at the specified index for the specified vertex attribute number for this object.
      Parameters:
      vertexAttrNum - vertex attribute number in this geometry array
      index - the vertex index
      vertexAttrIndices - an array of vertex attribute indices
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if the index or vertexAttrNum is out of range.
      ArrayIndexOutOfBoundsException - if any element of the vertexAttrIndices array whose destination position is in the range [initialIndexIndex, initialIndexIndex+validIndexCount-1] is out of range. An element is out of range if it is less than 0 or is greater than or equal to the number of vertices actually defined for the vertex attribute array.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      Since:
      Java 3D 1.4
    • getCoordinateIndex

      public int getCoordinateIndex(int index)
      Retrieves the coordinate index associated with the vertex at the specified index for this object.
      Parameters:
      index - the vertex index
      Returns:
      the coordinate index
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      IllegalStateException - if the data mode for this geometry array object is BY_REFERENCE_INDICES.
    • getCoordinateIndices

      public void getCoordinateIndices(int index, int[] coordinateIndices)
      Retrieves the coordinate indices associated with the vertices starting at the specified index for this object.
      Parameters:
      index - the vertex index
      coordinateIndices - array that will receive the coordinate indices
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      IllegalStateException - if the data mode for this geometry array object is BY_REFERENCE_INDICES.
    • getCoordIndicesRef

      public int[] getCoordIndicesRef()
      Returns a reference to the coordinate indices associated with the vertices
      Returns:
      the coordinate indices array
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      IllegalStateException - if the data mode for this geometry array object is not BY_REFERENCE_INDICES.
      Since:
      Java 3D 1.5
    • getColorIndex

      public int getColorIndex(int index)
      Retrieves the color index associated with the vertex at the specified index for this object.
      Parameters:
      index - the vertex index
      Returns:
      the color index
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
    • getColorIndices

      public void getColorIndices(int index, int[] colorIndices)
      Retrieves the color indices associated with the vertices starting at the specified index for this object. The color indicies are copied into the specified array. The array must be large enough to hold all of the indices.
      Parameters:
      index - the vertex index
      colorIndices - array that will receive the color indices
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
    • getNormalIndex

      public int getNormalIndex(int index)
      Retrieves the normal index associated with the vertex at the specified index for this object.
      Parameters:
      index - the vertex index
      Returns:
      the normal index
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
    • getNormalIndices

      public void getNormalIndices(int index, int[] normalIndices)
      Retrieves the normal indices associated with the vertices starting at the specified index for this object. The normal indicies are copied into the specified array. The array must be large enough to hold all of the normal indicies.
      Parameters:
      index - the vertex index
      normalIndices - array that will receive the normal indices
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
    • getTextureCoordinateIndex

      public int getTextureCoordinateIndex(int index)
      Deprecated.
      As of Java 3D version 1.2, replaced by getTextureCoordinateIndex(int texCoordSet, ...)
    • getTextureCoordinateIndex

      public int getTextureCoordinateIndex(int texCoordSet, int index)
      Retrieves the texture coordinate index associated with the vertex at the specified index in the specified texture coordinate set for this object.
      Parameters:
      texCoordSet - texture coordinate set in this geometry array
      index - the vertex index
      Returns:
      the texture coordinate index
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if neither of the TEXTURE_COORDINATE bits are set in the vertexFormat or if the index or texCoordSet is out of range.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      Since:
      Java 3D 1.2
    • getTextureCoordinateIndices

      public void getTextureCoordinateIndices(int index, int[] texCoordIndices)
      Deprecated.
      As of Java 3D version 1.2, replaced by getTextureCoordinateIndices(int texCoordSet, ...)
    • getTextureCoordinateIndices

      public void getTextureCoordinateIndices(int texCoordSet, int index, int[] texCoordIndices)
      Retrieves the texture coordinate indices associated with the vertices starting at the specified index in the specified texture coordinate set for this object. The texture coordinate indices are copied into the specified array. The array must be large enough to hold all of the indices.
      Parameters:
      texCoordSet - texture coordinate set in this geometry array
      index - the vertex index
      texCoordIndices - array that will receive the texture coordinate indices
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if neither of the TEXTURE_COORDINATE bits are set in the vertexFormat or if the index or texCoordSet is out of range.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      Since:
      Java 3D 1.2
    • getVertexAttrIndex

      public int getVertexAttrIndex(int vertexAttrNum, int index)
      Retrieves the vertex attribute index associated with the vertex at the specified index for the specified vertex attribute number for this object.
      Parameters:
      vertexAttrNum - vertex attribute number in this geometry array
      index - the vertex index
      Returns:
      the vertex attribute index
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if the index or vertexAttrNum is out of range.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      Since:
      Java 3D 1.4
    • getVertexAttrIndices

      public void getVertexAttrIndices(int vertexAttrNum, int index, int[] vertexAttrIndices)
      Retrieves the vertex attribute indices associated with the vertices starting at the specified index for the specified vertex attribute number for this object. The vertex attribute indices are copied into the specified array. The array must be large enough to hold all of the indices.
      Parameters:
      vertexAttrNum - vertex attribute number in this geometry array
      index - the vertex index
      vertexAttrIndices - array that will receive the vertex attribute indices
      Throws:
      CapabilityNotSetException - if appropriate capability is not set and this object is part of live or compiled scene graph
      ArrayIndexOutOfBoundsException - if the index or vertexAttrNum is out of range.
      NullPointerException - if the USE_COORD_INDEX_ONLY bit is set in vertexFormat.
      Since:
      Java 3D 1.4