Class Geometry

Direct Known Subclasses:
CompressedGeometry, GeometryArray, Raster, Text3D

public abstract class Geometry extends NodeComponent
Geometry is an abstract class that specifies the geometry component information required by a Shape3D node. Geometry objects describe both the geometry and topology of the Shape3D nodes that reference them. Geometry objects consist of four generic geometric types:

  • Compressed Geometry
  • GeometryArray
  • Raster
  • Text3D

Each of these geometric types defines a visible object or set of objects. A Geometry object is used as a component object of a Shape3D leaf node.

  • Field Details

    • ALLOW_INTERSECT

      public static final int ALLOW_INTERSECT
      Specifies that this Geometry allows intersect operation. This capability bit is set (true) by default for all Geometry objects.
      See Also:
  • Constructor Details

    • Geometry

      public Geometry()
      Constructs a new Geometry object.